
Published by Baen on October 7, 2014
The formula for military science fiction follows a predictable arc. The  typical story tracks a young man or woman from recruitment to training  to war to an ultimate act of heroism. A Call to Duty departs from the  formula in some respects by glossing over recruitment and training and  focusing instead on the impact of politics on the novel's protagonist.  That twist on the formula makes A Call to Duty more interesting than  conventional military sf.
Travis "Stickler" Long joins the Royal  Manticoran Navy to put discipline into a life that has none. He is  called "Stickler" because of his adamant insistence on following  military rules. Much of the story's interest comes from the ethical  dilemmas he encounters as his desire to obey rules conflicts with  friendships and with the pragmatic need to carry out his duty when  strict adherence to rules would hinder his ability to succeed.
When  the story isn't following Travis, it focuses on the political conflict  between Manticore's military and something that is more akin to a  spacefaring Coast Guard, tasked with the protection and rescue of  merchant ships close to home. Travis' half-brother, Gavin Winterfall, a  minor Baron, is recruited by his political betters to support a project  to convert old battleships into new, smaller corvettes that will be no  longer belong to the Navy. This leads to a political competition that  provides much of the story's meat.
The novel's other political  element concerns a trade convention on the planet Haven, a leading  supplier of military ships. Representatives of various worlds attend the  meeting, including poor worlds that can't quite afford warships but  still want to protect their merchant ships from piracy. Yet Haven has a  hidden agenda, as do the people who want to crash the party so that they  can steal a couple of Haven's ships.
A Call to Duty is  plot-driven science fiction. It tells a good story while giving only  modest attention to character development. That's a common and not  particularly troubling problem -- a good story might be enough to ask  for in genre fiction -- but the novel would have been better if the  characters had been vested with more complex personalities. The last  part of the novel is filled with the kind of action that characterizes  military sf. It is a little too predictable but reasonably exciting.  This is a better political novel than it is an action novel, but the two  forms blend nicely.
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